Handgun – Finished

So I was able to get this thing into Topogun and bake my textures required for painting.  I had some minor distortion from miss placing some smoothing groups but all and all they both came out well.  I only had to do minor touch ups in photoshop prior to painting my diffuse map.  We have so much to do yet that I can’t afford to spend any more time on something that will be less than one inch big on the screen.  There is so much more I could do with this but as of now this is the finished product that we’ll use in the game.

With the weaponry portion of my schedule complete now I get to move on to help populating our level with interest, aka props.  Let the fun begin over again!

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